Prior to the Three Banners War, this dockyard was a lively port of merchants and mariners. But in the years since, much of the surrounding neighborhood has become abandoned as locals fled or were conscripted to fight. Recently a group of lowly orcish sailors calling themselves the Brinetusk Boys have laid claim to these rundown docks. “Port Brinetusk” welcomes all prospective business—on the pier or within their renovated basement brawl pit—so long as it’s outside the eye of the local milita.
Home to Sitemius Gariulus, here he governs his small land and a few families in Cyrodiil. He’s a devout follower of the Eight and as such, most of the keep is devoted to showing his faith.
The upper floors of an eccentric mage’s tower. Filled with knowledge and relics of various cultures and purposes.
A foreboding Dunmeri manor turned Daedric cult residency, this chateau is open to all potential visitors ((IC and OOC)), so long as they do not wish harm to those within the walls. The chateau houses the Conscripts of the Daedra, a unique multi-cultural cult (guild) that aims to see the will of the Daedric Princes on Nirn.
The Evergreen Venue, located in the countryside, nearby Alcaire. Home to Formal Events in the Main House, Fully Stocked bar and small events in the Barn. Attached to its own Winery and Small Orchard Tree’s for harvest. Most importantly, a Wedding Venue, best done during the evening hours.
A road that meanders through a forest in Cyrodiil (though it can be used to represent other areas), this pathway has all of the usual things one might find in the wilds of the Heartland. This house represents a public space open to anyone who may want to have their group travel through a forested area.