Located just off the Green Road between Bravil and Leyawiin, The Snakebite appears to be any old seedy tavern. Beneath it’s veil, however, it hosts an informant hub, drug den, and gambling club.
Overkeep Lookout once stood tall; perched along the Cambray Hills of Glenumbra, and stationed by loyal soldiers of Daggerfall. After decades of encroaching marshland eroded away much of its foundation, eventually the earth gave way and swallowed the fort deep below almost without a trace, save for a lone tower peaking out from the rubble. Sensing opportunity with just touch of rebranding, the local thieves guild set up shop within its cavernous remains.
As the Nulandis family’s property manager, I have listed several properties for use by patrons of the appropriate standing. The most mysterious of the properties in the family’s portfolio, this rather ‘unique’ building was excavated near the Crypt of Hearts. Only a few people know that, behind the sealed door, is a portal to Coldharbour itself. And beyond that? Perhaps it is best not to know… Contact Gaelen Black in Alinor for more information.
Located between the Alinor docks and the city proper, this gambling hall gets a lot of business from sailors and dockworkers. While the Divine Prosecution doesn’t make a habit of visiting, the staff are always cautious about appearances.
A remote Northern Elsweyr Outlaw’s Refuge hidden among the many slot canyons of Anequina’s Prowl greenlands, the spot has been a favorite by small groups of hunters and smugglers over the years of the Euraxian rebellion and still proves its worth. Hidden away in a repurposed set of ancient Elsweyrian ruins, it houses a tavern, a fence-shoppe, a surgeon, and a crafter’s workshop.
A foreboding Dunmeri manor turned Daedric cult residency, this chateau is open to all potential visitors ((IC and OOC)), so long as they do not wish harm to those within the walls. The chateau houses the Conscripts of the Daedra, a unique multi-cultural cult (guild) that aims to see the will of the Daedric Princes on Nirn.