The cavernous lair of an eccentric Telvanni Spellwright, located in a transitional region between Indoril and Telvanni Districts. Luvahr Thil serves as an inn with a host of features, including but not limited to a tavern, garden, library and dueling arena – anything a visiting Telvanni, Indoril, pilgrim or outlander may need. Outfitted with various magickal and kinetic security measures, no crime goes unseen. So you’re as safe as can be!
Underneath the island town of Wenayasel, a number of Ayleid halls have recently been uncovered. One of these halls has been repurposed as temple to the remaining Bosmeri pantheon who do not already have shrines within the city, with Auri-El as the primary focus. Visitors or residents who worship any of the gods enshrined here are welcome to make use of the space.
Nestled at the base of the Druadach Mountains, this former adventurer’s home has been converted into an all-inclusive getaway for anyone looking to leave their dreary lives. With space for up to 12 guests, this resort has space and experiences for everyone. Guests will love the eponymous Flowery Branch, and ever-flowering tree said to have been blessed by Dibella, delight in our extensive collection and library, and marvel at our game room stocked with every game known to mer and man.
The harbor of Wenyayasel is a thriving port of free trade between the many nations both along the Strid River and bordering the Abecean Sea. So long as a ship is willing to pay the small docking fee they’re free to have their ship repaired here or trade in any cargo they may have.
The inner Wenayasel is carved out of the top level of the Ayleid ruins burrowed the island its on. In this section you will find the ruin’s inner chambers where part of the rock ceiling has fallen away, leaving parts of the area exposed to the sunlight outside. Here magical energy seems to course through the walls, feeding any plants found within. The inner town contains both local specialty shop and more municipal locations. It is the heart of the town where people gather for public discussion.
A rest-stop in the barony of Cardenbury, Rivenspire, this tavern boasts a bard’s stage, outdoor grilling, a stall for traveling merchants, and room for ten adventurers to stay in the sturdy bunkroom. Laundry services provided, as well as room service.